Curriculum Vitae of Daniele Menon


I was born in Bassano del Grappa, Italy, in 1979. In April 2004, I earned the Laurea Degree in Telecommunication Engineering at the University of Padova, Italy, presenting a thesis on image interpolation.

During 2005, I was with the Department of Information Engineering at the University of Padova, working about color image interpolation in the European IST-MetaCamera project.

Since 2006 to 2008 I carried out the Ph.D. course in Electrical Engineering and Communications at the same University, and I defended a thesis entitled Color Image Reconstruction for Digital Cameras. Since April 2008 until October 2008 I was at the Audiovisual Communications Laboratory of the Swiss Federal Institute of Technology (EPFL) of Lausanne, Switzerland, as a Visiting Student.

I have performed several technical advices on image processing, video compression, telecommunication systems and computer vision.

My research interests include image interpolation, in particular demosaicking and super-resolution, image restoration and enhancement (such as denoising and deblurring), regularization theory, and video coding.

I am a Student Member of the IEEE and a reviewer for the IEEE Transactions on Image Processing. I received the 2008 L. Marenesi Fellowship from the University of Padova and the IBM Travel Grant during the 2008 Visual Communications and Image Processing Conference.



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MetaCamera

The METACAMERA project aimed to investigate and implement the real-time handling of wide bandwidth picture content from the high resolution, high frame rate cameras that will be demanded for future D-film, E-cinema and broadcast applications. A functional model of such a camera was developed in the MetaVision project. It has been modified into a field-test-capable prototype and used as a research tool to enable the project to study, identify and deliver technologies for transferring the high bandwidth content in real-time through existing and anticipated infrastructures, by the implementation of selective downscaling and motion handling approaches. This included conversion to other resolutions and hardware accelerated frame rate format conversion.

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